Augmented reality is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPSdata.
The applications are numerous and affect more and more areas, such as video games, education by the game, the treasure hunts virtual, the cinema and television (post-production, virtual studios, sports broadcasts ... ), industries (conception, design, maintenance, assembly, pilotage, robotics and telerobotics, implantation, study impact weight ... etc. ) or the medical.
Depending on the use and need, the choice of equipment and the quality of the content are decisive for the success of your project. WAVEinside will advise you...
The applications are numerous and affect more and more areas, such as video games, education by the game, the treasure hunts virtual, the cinema and television (post-production, virtual studios, sports broadcasts ... ), industries (conception, design, maintenance, assembly, pilotage, robotics and telerobotics, implantation, study impact weight ... etc. ) or the medical.
Depending on the use and need, the choice of equipment and the quality of the content are decisive for the success of your project. WAVEinside will advise you...